AI Insights · Timothy · April 2024
Top 5 Shopping Games on Android in the U.S. - Q1 2024
Discover the performance of the top 5 shopping games on Android in the U.S. during Q1 2024, including trends in downloads, revenue, and active users.
In the first quarter of 2024, the top 5 shopping games on the Android platform in the United States showed varying trends in weekly downloads, revenue, and active users. Here's a closer look at their performance.
Triple Match Goods from Flipped Game Studio experienced a significant rise in weekly downloads, starting from 2.1K in early January and peaking at around 5.7K in mid-March. The game's weekly revenue demonstrated a steady increase, reaching approximately $2.8K by the end of January, before stabilizing around $2.3K towards the end of the quarter.
Goods Match 3D - Triple Master by Higgs Studio saw a substantial number of weekly downloads, starting at 11K in the first week and gradually declining to about 2.7K by the end of March. Its weekly revenue peaked at $1.4K in mid-February but settled around $1K towards the end of the quarter. The game also maintained a high number of active users, starting at 127.8K and ending at 112.3K.
Goods Triple 3D: Sort Matching from FLINT TECHNOLOGY PTE. LTD. showed a consistent rise in weekly revenue, starting at $81 and reaching a peak of $1.5K by early March. Weekly downloads fluctuated, starting at 1.8K and peaking at 4.3K in the second week of January before eventually settling around 1.5K by mid-March.
My Mini Mart by Supersonic Studios LTD maintained a high rate of weekly downloads, starting at around 12.2K and peaking at 14.2K by the fourth week of January. The game's weekly revenue showed some fluctuations, peaking at $1K in late January and ending the quarter around $846. Active users saw a gradual decline from 38.1K in early January to 26.6K by the end of March.
Supermarket Mania Journey from G5 Entertainment had relatively stable weekly downloads, averaging around 500 throughout the quarter. Weekly revenue also showed steady growth, reaching approximately $965 by mid-March. The game maintained a consistent number of active users, fluctuating slightly around 5.5K throughout the quarter.
These insights highlight the dynamic nature of the shopping games category on Android in the U.S. during Q1 2024. For more detailed data and analysis, visit Sensor Tower.